





Deer Boy (2023)
ZYGOBOT STUDIOS
Main Role: Game Designer Lead
Sub Roles:
-
3D Artist
-
Concept Artist
Software:
-
Maya
-
Unity
Description:
-
Conceptualized the game from inception.
-
Created 3D character models, rigging, and animations.
-
Developed concept art for the project.
-
Led a team of 7 developers and designers.




Chronoblast (2023)
ZYGOBOT STUDIOS
Main Role: 3D Artist Lead
Sub Roles:
-
3D Modeling
-
Rigging
Software:
-
Maya
-
Unreal
Description:
-
Modeled 7 main characters of the game.
-
Rigged the characters to work seamlessly in the game engine.
Link:




Mogies (2021)
CHAVVO ANIMATION STUDIOS
Main Role: Project Producer
Sub Roles:
-
3D Asset Preparation
-
Workflow Optimization
-
Team Management
Description:
-
Led a team of 10 remote 3D artists in creating 1000 unique NFT 3D models.
-
Prepared assets and optimized workflows to enhance creative efficiency.
-
Managed asset delivery and project logistics.
Software:
-
Blender
-
Trello
-
Google Sheets
REEL (2021)
Main Role: 3D Generalist
Skills Involved:
-
Concept Design
-
3D Modeling
-
Rigging
-
Sculpting
-
Texturing
-
Animation
-
Rendering
Software:
-
Maya
-
Zbrush
-
Arnold Renderer
-
Photoshop
-
After Effects
Metaphora (2015)
Main Role: Concept Creator and Director
Sub Roles:
-
Storytelling
-
Concept Art
-
3D Modeling
-
Rigging
-
Post Production
Software:
-
Maya
-
Photoshop
-
After Effects
Awards: Best Central America Animation, Icaro Awards 2015



NiBO
Anibal Gramajo, widely known as Nibo, is a versatile artist and multimedia enthusiast deeply passionate about animation and video game creation. His meticulous attention to detail and unwavering commitment to growth have fueled his involvement in a diverse array of multimedia endeavors, spanning animation, visual development, music videos, advertising, and NFT creation. Notably, he proudly directed the award-winning "Metaphora," a testament to his dedication to crafting captivating narratives and immersive experiences through cutting-edge computer graphics. Anibal has successfully completed his Master's degree in Video Game Design at Full Sail University, marking another milestone in his journey of exploring boundless avenues of creativity and innovation.
Key Projects:
-
Game Designer Lead: 'Deer Boy: Quest to Chicabal'
-
3D Artist Lead: 'Chronoblast'
-
Concept Creator and Lead: 'Metaphora' (Recipient of the Icaro 2015 Award)
-
Project Producer: 'Moggies'
